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Chapter 1
Chapter 1 | Fellowship of the UniBurma - UniMM
No Linguistical | No Algorithm
You can't find any Linguistical nor Algorithm resources here. Perhaps, you have to follow the right path for this. UniBurma | UniMM mainly contributed the Opensource Computer Font and Keyboard implementation project. UniBurma | UniMM project make sure that there were Opensource Myanmar unicode Font and Keyboard available. In here, we mentioned that Opensource, not just free font and keyboard. The source which you can use not only free but also reproducing from scratch as of no warranty support for your development. You have to familiar with it.
The main role for wiki:typeface implementor must be more related to Graphic Design for its face or Typographical concept. But the time of writing this article, to implement the Myanmar unicode font, you have to go far beyond than graphic design or typographical.
Proper Organizations
There are proper organizations for doing the truth and the right thing for Linguistical and Encoding Algorithm. Those organizations have their responsibility on true Linguistical and Algorithm. Those organizations have to provide the standard Linguistical and Algorithm to public. So that people can talk and communicate through this medium. Respect to Myanmar unicode, there are two main organizations which you have to look for:
- www.unicode.org
- Myanmar Language Commission
Since we are talking about Myanmar __unicode__, unicode.org is the main place for both Linguistical and Encoding Algorithm where the final decision goes. Myanmar Language Commission is the reference for Burmese and Minority Linguistical research. In practically, Myanmar NLP Research Team is the joint group of Myanmar Computer Federation and Myanmar Language Commission who were doing as NPO | NGO for Myanmar Natural Language Processing (NLP) Research since decade.
Fellowship of the Ring*
The wiki:Typography and in wiki:Category:Typography, the fields is big enough to cover, very wide and have to read a lot. In addition, the essential computing like Uniscribe, ATSUI, Pango and QT are the one who take care of your ___character rendering___ and the ___fonting technology___ called Opentype[wiki], TrueType[wiki] are the standard layout table align with unicode standard specification.
You have to think of which path to follow or both. The greedier you are, the more time you have to invest. If you were more interest on Linguistical and Algorithm concept, you should join:
If you were concerned on rendering engine implementation, you have to discuss on the following respective discussion lists:
- Uniscribe - MSDN Forum [or] VOLTuserscommunity^
- ATSUI - Carbon-Dev^ [It should be on Carbon List]
- Pango - Under GTK List
- QT - Trolltech List
If you were concerned on implementing digital font and face design, read on next.
Footnote:
* Here the _Ring_ represented the implementation of Myanmar Unicode Font and Keyboard fields or Ring(use as Sport, Boxing Fileds).
^ Likely query only


